Play Area

Advices

Battery
(+ 70%)

Comfortable clothes

Internet connection

Mission data:

Zaramaga, 1959. The night watchman has suffered a mishap and cannot finish his rounds. To help him, you will have to explore the streets of the neighborhood by following clues that will lead you to various local shops and iconic landmarks of Zaramaga. At each point, a challenge awaits you that you must overcome to discover new clues and recover the lost keys. An adventure to discover the commerce and history of the neighborhood while working as a team to ensure Zaramaga wakes up before dawn.

Includes mini-game

3 tasks to learn to play and understand the dynamics of the game

Schedules:

The game lets you start 20 minutes before and after your booking time.

10:00, 11:00, 12:00, 13:00, 16:00, 17:00, 18:00, 19:00, 20:00

*You can always change the date and time of your departure. (Subject to availability).

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You will always be able to add players

Adventure can be rescheduled whenever you need

You can request a FULL refund with 48 hours' notice

No expiry date

Game master available for all players

The city is alive and unforeseen events can arise (construction, crowds, etc.). Any player who needs to can get in touch with the Game Master through the contact icon within the application.

Book: The Keys of Zaramaga

Reservar: The Keys of Zaramaga